I am trying to block the skylight out of a sublevel. I made a blueprint to toggle the visibility of skylights with a trigger box, but when i enter the light changes too suddenly. Is there a way to make the light toggle slower and smoothly?
i reckon you could do some math. compute the distance from the overlap to the center of the trigger. and dim the light intesity as you progress.
Thank you for your reply! What components would I use to dim the light intensity? I am using Toggle Visibility so I can only turn the light on and off.
i thought something like this would work.
a trigger box with some form of distance math. it does the tick and does the math approximately correct. for some reason the light doesn’t update tho. i dunno what i’m missing there. oop referencing failed.
edit: i was stupid. lights gotta be movable to receive updates. then… you can fire and forget the thing. a fixed tick interval gives you control how fast it demultiplies the intesity. be aware floating point has precision. you will not reach 0 intensity to get out of the tick loop. you gotta have a minimum threshold to bail out before 0.
it’s upto you to manage the global intensity and get this back on smoothly.