hi o/, been using unreal for some time, i have a hope to finish a game someday put it on steam and become billionaire, ok let me focus on my problem, i’ve tried to package my project for “testing porpuses”, it’s not done yet but i wanted to send it to my friends to receive some feedback and see how is the performance in different hardwares, first i tried to package on linux, got error, i thought it was a “linux problem”, and tried on windows but got the same error, the worst part about it is a really giant log with a “unknown error” in the end, i know i should expect some errors, but a “unknown error” is something really sad because i have no idea where to start solving the problem, and the game is running ok in the editor, makes me wonder: what if i’m really into it, choose unreal, put a lot of money, hire a lot of people, after some months have a complete game but i got a unknown error? i know it’s impossible to make a perfect engine, and ■■■■ happens, but it’s something really sad to think about.
this is the final error message:
PackagingResults:Error: Error Unknown Cook Failure
after scrolling up for some time i also found this: maybe this is the real error, but this material looks fine in the editor, i’m almost sure i got this material from the “reflections” project, and it’s by far my favorite material for floors, i’m not ready to let him go, i really love this floor, once i took a screenshot of it and it set it as my wallpaper (serious).
Error loading C:/Users/veccher/Documents/Unreal Projects/TwinStickShooter/Content/Materials/M_Floor_Water_Mesh_Paint.uasset
so, i’m not an expert but i would like to receive some instructions about what to do with packaging errors. I’m sending the giant log:
102873-twinstickshooter-backup-2016.08.14-23.59.44.log (2.8 MB)