How to "rebuild" my project for include a plugin?

Hi all,

I m trying to apply this tutorial :

I copy/past the 2 folders ( in plug developper; and my content ), but I don't know how to "generate project file" In the video, he has a .bat file ( generateprojectfile.bat )

I don’t have it.

When I launch my uproject, I ve this message :

49616-error.jpg

When I click “yes”, the build fails

49617-error2.jpg

I tried to build my project in Visual Studio. But same message when i want to open it again.
And my project, is a C+ blank project.

Do you know how to resolve this problem ?

thanks

Hi!

Before rebuilding the plugin, open a project folder and right click on .uproject file. In dropdown menu choose Generate Visual Studio project files. After done, click on .sln and start VS. In VS in a Solution Explorer, right click on folder of your project and choos Rebuild. If no build error, then you can open your project and start work with this plugin.

thanks very much
it works =)

it’s not work for me

Thanks. This saved me too.

Thanks, works like a charm.

You have install visual studio and the desktop development with c++ or game development with c++ workloads.
This will allow unreal to compile the code when rebuilding the project

I followed these steps and they worked, however I still get the same error about the plugin when trying to launch my project.