Bi2022
(bim2022)
May 29, 2024, 12:22pm
1
Hi! I have a thirdparty plugin, and I added a new method under the existing function. The plugin is in my (blueprint) project directory, and definitely it does not have any solution file. After reopening the project, I do not see my new methods are there in blueprint.
eldany.uy
(eldany.uy)
May 29, 2024, 12:35pm
2
-create a fresh UE C++ project
-add a Plugins folder and throw the plugin there
-remove from the plugin folder: binaries and intermediate
-from project root, remove this files:
folder .idea
folder .vs
folder binaries
folder build
folder derivedDataCache
folder intermediate
.vs config file
*.sln file
just build and replace the plugin in your original project
Bi2022
(bim2022)
May 29, 2024, 4:06pm
5
Thanks a lot. Solved the problem. For the future ref, this video also might help others.
2 Likes
Bi2022
(bim2022)
May 31, 2024, 8:30am
6
@eldany.uy , out of curiosity, won’t the command line, e.g.,
.\RunUAT.bat BuildPlugin -plugin="old_version_plug_in_location\plugin.uplugin" -package="new_version_plug_in_location
do the same job?
system
(system)
Closed
June 30, 2024, 8:31am
7
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