Hello, does anybody know how to modify the camera projection matrix in Unreal?
I think it must be near “View->ViewMatrices” in ULocalPlayer::CalcSceneView, but I still can’t get my finger on it
Hello, does anybody know how to modify the camera projection matrix in Unreal?
I think it must be near “View->ViewMatrices” in ULocalPlayer::CalcSceneView, but I still can’t get my finger on it