Hey dear community, could you please help to get rid of shadows(or make them brighter) on mobile?
I have a UE 5.3 game with default Directional Light and Sky Light set up. Both are set to Static Mobility. When I am in Shader Model 6/5 preview, I see this. It is what I expect to see. Please, look at STOP sign and fence. They are bright and clear. Also, Directional Light set up looking down.
When I switch to Mobile Android OpenGL preview. I see this. It has same configurations except for one. I’ve increased intencity to 10 lum. How could I get rid of these dark shadows on the opposite side of fences and STOP sign?
I know, I can rotate Directional Light, but in that case other sides of objects getting darker.
I also tried to add another Directional Light, but it didn’t bring any extra light for mobile preview.
I thought, threre might probably exist a way to change shadow translucency by default, but I cannot find where could I do this.
Help Please!!