How to make Planar Reflection Shader?

I want to write a shader for the road that will render Scene capture 2d.
Standard Plane reflection, I can’t use it because my car is moving along the road. How to correctly compose a material so that when you put it on a plane, it works like Plane Reflection.

Reflections on the road example:

street-racing-syndicate-screenshot-file-6b51cc0a