Hey all, I have a fairly simple day/night cycle and a clock. But for some reason at night my world is still very bright. I’ve tracked this down to my post process settings but I can’t just change the numbers arbitrarily cause then my days are too dark or my nights are too bright.
Is there a way to have this happen at runtime with bps? Just set the min/max brightness to different settings depending on the time? Like a slow fade on a time table or something. Is there a way to do it without messing up too many things cause I’ve made an entirely custom cell shaded post process volume and don’t wanna mess it up.
thanc
Edit: Changing the min/max brightness makes my moon and lights darker which I need to stay bright so lights can actually do something at night.