I want to make car headlights like on the image. I tried to use spot lights but it wasn’t bright enough and the falloff was too high. When I increased the intensity of the light, nearest areas were completely white. How can I achieve that look on the image?
I believe your issue can be solves by investigation IES Light Profiles. Here is the documentation about it: Using IES Light Profiles in Unreal Engine | Unreal Engine 5.2 Documentation
With this link and a bit of research on youtube (for tutorials) and google (to find an actual light profile asset) you should be able to get to the result you want hope this helps
I quickly tried IES profiles and point lights, and it gave me close result I want. I need to work on this a bit more but that’s exactly what I want Thank you.