Using a listen server, same actor class for each player, local save file loads in the variables for the actor. All of this works fine, but im trying to create an over the actor display that everyone sees that designates their pawns name, and level, maybe healthbar also. I tried using a widget component on the actor, but it always displays the information for the players own character for all of the characters
Where is “HealthBarUpdate” being called?
Did you do ?
Are you say ?

