I have the HDRI Texture Image and I wan to use it in my another project, I exported it as HDRI Image and then imported in my new project, the image is converted to HDRI Cubemap, the material I want to create from it needs HDRI Texture.
How to do this? please help thank you.
Correct Image HDRI Texture
I didn’t mentioned it because this problem is not only with different versions of the engine, but if I export or migrate the texture to another project with the same engine version, it is still converted to Texture Cube.
I am now loading 2 instances of different engine versions to test the solution changing the compression of texture and re-migrating … will see what comes out, I will share the feedback
This is not just a texture, this is a compressed sprite sheet texture, you need to break this using Sprite Actions -> Extract Sprites and then export these textures as bulk data, next download a software called GlueIt and rejoin all the textures using it if you want to go faster.
But you can use photoshop to do this. After doing these all steps , another texture will produced that you will be using in your old project.