How to I reduce small scale noise while using Lumen?
Any time and help is greatly appreciated
Is it dancing about a bit? Then it’s not Lumen.
I guess my phrasing was wrong. How to I soften / blur / or get rid of this stationary noise?
There is no raytracing turned on in the scene.
Only a single directional light.
Ah ok, not the same thing as me. I have textures dancing around!..
If your light source is a directionnal light, try this:
r.Shadow.Virtual.SMRT.RayCountDirectional 16 (or something higher)
If it is coming from another type of light, try this:
r.Shadow.Virtual.SMRT.RayCountLocal 16
It is set to 8 by default, increasing the ray count reduce the noise.