I have Destructible cube with next blueprint:
In the “MyCharacter” Blueprint class I have done next scheme:
Firstly, by some reason the object to which I casting not Destroying. However if to exchange “DestroyActor” to “PrintString”, it works.
In process:
Secondary. How to send hit or other way to destroy destructible object by “TraceByChannel”?
Thank You in front for any helpful information.