I am pretty new to UE. I am playing with landscapes and volumes.
In order to dive into UE I started a project that has island and surrounded by ocean.
My Aim is to have seamless view of ocean but I don’t know how to achieve that. Basically the ocean should expand to horizon ( to Sphere). I checked Community ocean project but I want to how they achieved it.
Once I have that I am planning to set invisible boundaries to limit player going beyond that point.
Can any one show me the path to achieve this ?