How to grow a flower

Hello, I’ve been trying to make a project in which if I trigger an event, a plant should grow naturally like in real life at extreme speeds, but no matter what I do, I can’t seem to find a video or even anything that might allow me to do that without having to learn bones or having to take a day to just make 1 plant slightly flutter.

I really want someone to help me with this or at least tell me of a video that might teach me.

Thank you

The effect may seem simple but it can be a bit complicated, depending on the quality you want. The best way I can think of doing this is with Morphs in unreal or shape keys in Blender. The idea of morphs is that you can have the same mesh in different poses and blend between them. Another thing that you would need to do is make a dynamic material to change the colors or texture. There are also some advanced ways that you can do, like geometry nodes in blender and then export in some way and import to unreal(alembic maybe?). Here is a video for that: Blender 3.0 Beginner Geometry Nodes Tutorial - YouTube

2 Likes

does this help

1 Like