Problem:
Spherical extinction of volumetric fog is not working, even though I have copied my blueprint exactly from the feature highlight.
Feature Highlight:
My material I have setup:
What is rendered:
Desired:
A spherical fog that wraps over another sphere like an atmosphere.
I am not using the built in atmospheric system because it only supports one atmosphere at a time. I need multiple atmospheres to be on the screen at the same time.
Any feedback would be greatly appreciated!