I’d like the blueprint to store a light’s manually set intensity before changing it. However I can’t find a get function for intensity/brightness, am I missing something?
Oh ■■■■ I only looked at main node list, forgot that the contextual one might contain additional nodes.
So how does one go about doing this?
Sorry for bringing this up again, but in case anyone else is wondering:
- Drag and drop the LightPoint in the Blueprint.
- Drag the blue output node from it.
- Go into the “Variable” category from the list of available functions and on the tab “Light” you can find “Get Intensity”.
