Hello everyone!
I am a CGI student and I need some help with lightmaps. I already watched many tutorials and read through the UE4 documentation but nothing helped.
These are my shadows after I baked the light even with the production quality. I used a normal point light and just increased the intensity up to 40 cd.
I made sure that the lightmap density is green.
This is my lightmap done in Maya.
These are the settings for my lightmap.
Does someone has an idea what I did wrong or what I can improve to fix the artifacts. Help or advice is welcome.