Hello, I’ve always had trouble using static light because I always get weird shadows and end up using stationary lights exclusively. Why exactly do I get bad shadows with really jagged edges? I’ll post pictures.
Looks like a problem with the light maps, or the lightmass settings. I cannot tell you where the error is exactly. Check out this Troubleshoot Guide
Let me know if you need more help.
Hi!
The receiving surface’s lightmap resolution is VERY low that’s why! You can see the block size…
If you’re using cascade shadow maps could be due to the low setting…