How to fix shadows disappear? Shadows max distance



Shadows disappear when far away. I tried to max directional light shadows settings but it didn’t work

In your static mesh parameters, find Shadow section → Advanced, then look for “Cast far shadow”


that doesn’t help :cry:

Hello!

Here I found some answers for your issue.

I recommend to try using Stationary Lights with Static Meshes, so that the shadow can be burn in the Light Map, but any of these solutions could work for you!

I hope it helps you!

A quick fix to this is not a very optimized approach but yo can try. Export your 3d model to a DCC tool like blender and add a big scale plane below the surface that will be not visible in your game env. Then import it in unreal and you can see the shadows.