How to fix lightmap Density in viewport?
the problem with lightmap Density in viewport
this problem come to all my projects and even a new project the the same
See this youtube
((problem with lightmap Density in viewport - Unreal Engine 4 - YouTube))
Need more info - the link doesn’t work.
The link is work you need copy link to browser
and the is another link ((problem with lightmap Density in viewport - Unreal Engine 4 - YouTube))
This still is a present bug on UE5.0.3, the only way do get the artifacts away is by turning instancing stereo to disabled, in any optimized VR template settings. This needs to be fixed.
Hello, I have exactly the same problem in UE5.1, lightmap density in viewport showing black lines when moving the viewport view.
I opened a blank game project and problem is still there even when turning off the option VR stereo instancing. Any solution?
Indeed this error persists in UE5.1
@PresumptivePanda any idea around this?
Having the same problem in UE5.1, with or without instanced stereo enabled
same bug here in 5.1, with or without Instanced stereo