hello, i found myself stuck in incosistent lighting and colors, as tou can see from the images the viewport has brighter highlights than the exr render.
for more info: i have a post process with manual exposure settings, blue correction and expand gamut set to to 0, and path tracer settins turned on. i have a directional light with physically based value set, atmosphere and volumetric cloud set as defualt. project setting i turned on the essential for path tracing. viewport has an ocio set as linear rec.709 srg and output as srgb displayed aces 1.0. in the render setting of the movie render queue i just have exr, path tracing, anti alias, color output set to disable tone curve and game overrides.
extra info: the jpeg is absolutely wrong every time i render
.exr render converted in davinci as srgb linear to srgb
viewport:
if anyone has already crossed path with something like this would be great if he could share something



