How to fix brightness bug in my 2D sprite scene?

I read a lot of topics but my problem did not resolved.

in the first picture my scene looks in Photoshop so


in the secont picture my scene looks in game so

Edit>Project Settings>Rendering>Default Settings>Auto Exposure uncheck - done
The "Max Brightness " param the camera of the scene is 2
Each sprite has a “paper2D/DefaultSpriteMaterial”
I did not add the light to the scene ( all by default )
Can not fix this bug 4 days.
Guys I need help