How to fill hole in UE4 Ocean Body volume?

I want to make a level filled with water without any visible land by default. The UE4 Water Body Ocean seems like what I want but the object has a hole in the middle of it that looks like it’s for a landscape or a lake. Is there a setting somewhere to fill the hole and only use the ocean body volume? Or do I need to put a lake volume there to fill the hole?

The documentation does not clarify how to handle this hole - Water | Unreal Engine Documentation

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Late on this post but was finding the same issue…
I’m very neeeew to unreal and probably did some stupid solution but works for me, this time.

I have created a second ocean and scaled it down to the center of my island.
Then under terrain I unchecked the box “Affect Landscape”
That filled all holes of my island that was created with the first ocean…

don’t know if it’s clear.
And if you have found a better way to do it I’d love to hear :slight_smile:

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