I have two landscape materials. One (the left) has a collapsed result output node. I need it to look like the one on the right so I can add a landscape visibility mask but I am having trouble. I have tried googling and pushing every button i can find, but I cannot get it to reset. Thanks for any help.
Use Material Attributes Checkbox in material settings.
If you right click material attributes wont an option to expand show up?
Right clicking just brings up a context menu to break or change connections. Thanks anyway
Thanks, this is the answer. Such a simple solution. Much appreciated.
I had the same question and found this solution here. My problem now is that I want to use Opacity Mask to make holes in my LandscapeMaterial. But if I click untrue on Use Material Attributes then the connection from before is not connectable. And if I at first connect my “Landscape Visibility Mask” on Opacity Mask and then collapse it again then it is not connected after collapsing again. I only can choose one of them. How to solve it? My End-Node is called “Blended Material”. It´s the Landscape Material from Epic´s Vehicle Game Tutorial from the Marketplace (called M_Landscape_SandRock").
Hello, did you find a solution to your problem? I have the same question and I can’t find an answer
*ALSO… be sure Clean Graph > Hide Unused Connections is NOT selected. This was the issue I had in addition to *unchecking "Use Material Attributes in the Details panel.