How to enable Chaos

So that means that Chaos won’t be production ready until 4.25 and not 4.24 as it was previously announced ? The delay will mean Q1 2020 right ?

To prevent destructible object from instant collapses, you probably want to set the object type to SLEEPING. I managed to awake SLEEPING objects by spawning a GeometryCollection bullet inside them, but with movable projectile, still no luck.

I have the compiled version of 4.23 P6 working great. Creating GeoCollections and fracturing. Up to that point in 's video. All I need is the BP’s. Put a project(P6) on github for downloading. I could be off and running. I have a client would like to see Chaos in an ad. I need to seize the moment.

Epic Chaos Videos
https://www.youtube.com/channel/UCIR…PUjtjWJRXqSvnAhttps://youtube.com/watch?v=ruo9XJb9cAwhttps://www.youtube.com/watch?v=Me1dLIUd9ME

Are you UEdocs? Fantastic videos. Any chance a video on how you did them. Did you use 4.23 P6(compiled)?

These videos are pretty useless considering everyone here is struggling to understand how fields work, and you only show the result. Not the way you achieved this. :frowning:

These videos are made by Epic for the official UE4 documentation. They are working on those at the moment. From the looks of it those videos are part of the ContentExamples. I am sure we’ll get our hands on those as soon as 4.23 releases.

Patience you must have :slight_smile:

Yes, indeed, I also tried this. But I was not able to destroy them, like you, with movable GeoCollection.

Not at all, even with GeoCollection movable object…

Because new code is going into this preview build every day. These features are completely new, untested, and not really robust enough for wide distribution yet.

Stumbled onto this, its fairly brief Unreal Engine* 4 Optimizations for 4.23 and Beyond Part 1: Chaos...

Bob, it is at least a start. Thanks.

**@ I added **
bCompileChaos = true; However, I don’t see the “Geometry Collection” in the context menu. Everything is there except that. I have enabled all Chaos plugins…as you listed. Can you please point me in the right direction.

its working. nevermind… it was me not paying attention.

Is this were the Chaos help is going to be Intel Developer Zone
22nd. Thanks.

Unlikely, as they refer to this thread specifically for setup information.

What time does the livestream start tomorrow?

Countdown Timer – Time since Aug 22, 2019 2:00 pm started in Raleigh

Hi ,

Here is the topic about the livestream on the UE4 forum : https://forums.unrealengine.com/unreal-engine/events/1654758-unreal-engine-livestream-chaos-fundamentals-august-22-live-from-hq?utm_source=launcher&utm_medium=chromium&utm_term=event&utm_content=Livestream&utm_campaign=banner&showtopic=28595&page=1

Then, here is the countdown before the stream starts : Countdown Timer – Time since Aug 22, 2019 2:00 pm started in Raleigh
(the countdown is given by in his message)

See you during the stream,

We announce the livestreams on the Events section of the forums, and we go live on Thursdays at 2PM ET on Twitch and YouTube.