Hey guys.
I want to create a dynamic menu, which depending on the chosen object appears different image in this menu.
How can I access this image menu via Blueprint?
It is a system of exchange actors materials that are in the scene, as did the blueprint that makes the exchange of actors and shows the menu, only that I associate all this with a Data Struct, which will contain the StaticMesh and extra materials, which I want to appear in the menu.
Thanks