i wanted to make a game for my college project and came accross unreal engine, im new to game development 3d modelling etc so go easy on me :P. (although i know all the basics and have made a few basic games)
i want to make a game with a similar art style to a pc game called “parallax”, here is a screenshot of the game:
so this is basically it, the game has solid colored objects no shadows , how do i achieve this sort of global lighting?
also the player can switch worlds, in which the colors black and white switch places (you can watch a gameplay to get an idea). i know how to accomplish the logic, but dont know how to do the art style of solid black and white.
i hope someone can get me started, thanks in advance!
NOTE: i only need help with how to accomplish the look, not the blueprints and stuff. i.e the lighting or meshes etc




