I modified the OnlineSubsystemSteam plugin in Unreal Engine 5 and need to compile it. The problem is:
- Compiling with full engine source code would take about 3 days because it’s on my HDD
- I can’t compile on SSD because I don’t have enough space (engine source needs ~150GB)
- When I try to compile just the plugin, I get errors about SteamSocket module references
Error message when compiling only the plugin:
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Module ‘SteamSockets’ (Engine Plugins) should not reference module ‘OnlineSubsystemSteam’ (Plugin). Hierarchy is Plugin → Project → Engine Programs → Engine Plugins → Engine.
Is there any way to:
- Compile only the modified plugin without full engine source?
- Or maybe compile it faster on HDD?
- Or any other solution?
Any help would be appreciated!