Hello dear community =)
The problem is: i wish to use few fonts styles (thin, bold etc.) in my project. And packing all that styles in one composite font HUDFont. How can i choose which style to use?
Now it looks like:
static ConstructorHelpers::FObjectFinder<UFont> FontObj(TEXT("Font'/Game/HUD/Fonts/HudFont.HudFont'"));
HUDFont = FontObj.Object;
And at this point how to set something like this? HUDFontBold = FontObj.Object.Bold; to use in DrawItem for example.
Thanx! =)