hi,i want to only use roughness and base color to get better result.Now I let texture’s red channel to lerp,in the case of direct sunlight can get very good results,but without direct sunlight,i can not see any result.
Is there any way to make me modify the sun and the map’s normal angle in the material editor?Or have better way to achieve this effect
![192136-dt[rm)l93lfh6nnvncezr]9.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/c/6/ec605f091239fba5c6bf02f2f5ee95a5a962cba5.png)