How to change multi lights color in once

am useing 3ds max and in max you can easily copy your light as instance so even if there is 20 light you can adjust one of them to fix them all
how can i do that in unreal?

Hi Polaris,

There isn’t functionality like this in UE4. If you want to have that kind of control you would be better off having a Blueprint that has your Stationary Light in it and placing this around the level. When you update or change the light in the Blueprint it will populate to all the other instances of that Blueprint.

Tim

thanks a lot :slight_smile: