Before importing the fbx, you must take it and put it into the textures file.
Hello,
I am parsing Sketchup files, so as I don’t need to convert skp models to fbx first.
I need some help. I am able to get the materials (and save in the color ) and textures from the SKetchup models. But I don’t know how to apply those textures while rendering in Unreal.
This is my skp model,
And what I get is,
I am not converting to fbx. I am directly importing skp models to unreal. I did the parsing part, now I am able to load the skp models in unreal.
But I need help with the textures !!