I brought in a bunch of new assets and in the preview they are fine but when I bring them into my world they don’t have any coulor or their skin on it.
it has the default cover an all my assets…
I brought in a bunch of new assets and in the preview they are fine but when I bring them into my world they don’t have any coulor or their skin on it.
it has the default cover an all my assets…
You have to create materials out of your textures which you assign to your meshes.
I’m not sure how to do that
Here we go: ?v=lngF4VVNER4&index=1&list=PLZlv_N0_O1gbQjgY0nDwZNYe_N8IcYWS-
Even my textures become blank when I click on them so I can’t even add a material onto my objects
This cant be ^^ → Could you post your exact steps how you import + setup something? Btw, please also use the comment function and not always the anwers button
In my the examples project I right clicked on the content browser went to migrate, clicked okay when it asked me what assets I wanted to bring in then found my game file clicked that and done.
Take a look at this video:
Do a rightclick onto a folder - migrate - … otherwise it will mirgrate the whole content folder
Okay yea I was doing it wrong. Can I select many assets and do it all at once or do I have to do one at a time?
You can migrate all at once → even whole folders
I tried that but it’s still not working
I have made another video (unfortunately I couln’t talk to it, because it’s pretty late here in Austria and I dont want to wake up my neighbours ^^): When it is still not working as it should just add me in skype and then we can talk about it tomorrow → ()
I figured it out when you select where to put it you have to select content and nothing else so that it goes into content and not a sub folder of content