Hello, I’m having a problem with the lights in Unreal Engine 4. I’m working on a project for class and whenever it bring a light in, some text shows from the lights on my other models. How could I get rid of this text?
Hi, when you set your lights to “movable” or build lightning the text will disappear.
When your lights are set to “static” or “stationary” then the engine needs to build the lightning (it gets precomputed so it will run faster during runtime). Therefore you see the “Preview” on the meshes and the “Lightning needs to be rebuild” in the upper left corner.
Could be a few things. Try rebuilding lighting, you could have some baked in lighting from previous lights you deleted. Also check for ambient cube maps in post processing volumes and check your world lighting settings for an ambient light value. There might be ambient light in project settings but there is also a directional light and sky box that are added to projects.
Check to see if you have an exponential height fog- they can give the illusion of casting light.
Hope it helps and do let me know if you have any query.
Regards