I’m trying to develop a multiplayer fps that I could play with my friends. I know about some online subsystems but I cannot use most as I am unfamiliar with them or I lack the funds to properly pay them. I want to be able to:
Have players create an account
Have some forms of matchmaking similar to Overwatch
Create Lobbies with existing friends
I thought about using EOS as I know that is free until you make 100k. But there isn’t really something online that could tell me what to do on unreal engine 4. If anyone knows can you send me to a like to maybe something that helps solve my issue?
I would recommend Steam. It is “free” and easy to develop/understand IMO. There are many YouTube examples of getting multiplayer working with Steam.
Can get a multiplayer setup working with one being a host and 3 clients working well and using Steam for the lobby. 3v3 or 6v6 or NvN may be harder, I don’t know.
That would be my recommendation as a starting point. Definitely need to gain an understanding of how UE mutliplayer works. Personally, still trying to fully understand this…