I’ve been struggling with this for a few days now, everywhere I look says it is supported, but no matter what I do I can’t get it to work.
So here is an example of what I mean:
In this example both trees on the left were placed as foliage, the one on the right was placed as a standard static mesh, they are all set to dynamic and the one on the right has distance fields on.
The ones in foliage also have the affect distance field lighting ticked, so they all have it.
They all are being displayed fine in the visualise distance fields mesh (more screenshots bellow)
But as you can see, distance field is working just fine in the standard static mesh, it has a much better self shadow quality then the other 2.
Now my question is, is it possible to get distance fields shadows to work with foliage or is it the best I can hope for?
And here is the same tree on the right, but with Distance Field Indirect Shadow off.
Notice how it looks exactly the same as the foliage ones (that are supposedly using distance field).