How do I check if a non-game process running

I want to add a system where if a dll injector or CheatEngine is running, multiplayer cannot be accessed

Basically a boolean to tell me if something is running or not

Preferably in blueprints, but a C++ snippet would help too.

Here’s my 1 minute research

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Would easy anticheat give me a variable or something? I don’t want to ban the player, just prevent them from joining multiplayer or kicking them from the session if they have modified files or hax

I have no clue as I never used it

Check documentation of them, some posts regarding their product must exist to lead you somewhere