It isnt removed, it just got more simplified. You can either enable the checkbox to generate UV’s during import, or you can go to static mesh editor > Details panel > LOD tab > enable Generate Lightmap UV’s, then hit Apply Changes button.
It isnt removed, it just got more simplified. You can either enable the checkbox to generate UV’s during import, or you can go to static mesh editor > Details panel > LOD tab > enable Generate Lightmap UV’s, then hit Apply Changes button.