How Cull HDRI Backdrop?

I want to add a draw distance (cull distance) to my hdri backdrop. I mean I need to spawn this hdri backdrop when my player reach near it. But there’s no option to do it. Also I’m not good in blueprints because I’m a environment designer. So please anyone know about how to fix this, please help me. Is it possible with blueprints, please drop blueprint codes if you can :slight_smile:

You could put this in the level blueprint:

Here, I set the sky to appear when the player is 500 units from the origin, but you can change that.

337735-sky.gif

Bro I tried this but still doesn’t happen anything. I tried with your blueprints but (I will send a screenshot of my blueprints with this attachment) I’m not sure why this happened. But need to say I’m using third person character bp as my player. If you know how to fix this please kindly send me the blueprints if you can again. Also I tried by increasing the > value in blueprints. Please help

Can you show your BP? ( 3rd person doesn’t make any diff ).

It will hide the sky when you are near the origin ( that 0,0,0 ), put your player there…