How change OrthoNearClip on PlayerCameraManager

I use a PlayerCameraManager without any camera on my scene and wotk with TargetView and an actor to render my scene, my game is ortho and i some character pos it seems that my camera clip the building, i check OrthoNearClip on TragerView.POV and it set as 0, but still on rendering some near object still clip, so is that the question that in PlayerCameraMnager without CameraComponent where can set NearClipPlane value?