What’s best way to make Unreal Editor behaves like Maya’s Alt+MMB (Middle Mouse Button) Panning? Right now camera movement is inverted in Unreal Editor.
What are source files to be checked and dig into and get modified?
Thanks.
UPDATE (2014/4/30):
It’s here now in 4.1:
Alt + Rightclick does this doesn’t it?
Otherwise try shift + right click to pan.
Hey shaochun,
Check out this answer to your question:
Hope that helps!