I want to use the ‘Matte Shadow Material’ like a material of 3ds MAX (VRay).
Reference : VRay Matte Shadow - YouTube
How can I make it in the material editor?
Thank you in advance.
I want to use the ‘Matte Shadow Material’ like a material of 3ds MAX (VRay).
Reference : VRay Matte Shadow - YouTube
How can I make it in the material editor?
Thank you in advance.
You’ll want something with a high roughness, tangent space normals, and some ambient occlusion set up in your post process volume settings to achieve that look.
Thank you hippowombat.
OK, I try it.
Good luck!
Hmm… I failed.
I tried the following.
step 1. Apply the post process volume to the actor. → Success
step 2. Draw the shadow. → Failed.
So, I don’t know the way that drawing the shadow and removing the floor other than the shadow.
(Using the SceneTextre:WorldNormal and SceneTextre:Ambient Occlusion?)
somebody help me, please :’(
Hi man,
Did you manage to do it?
I want to know this too
This is exactly what I want to know