How can I make a low poly sky sphere?

Hi everyone! I was thinking to make a simple 3D side scroller in low poly style and i was thinking, how can i replace the default sky sphere with another?
P.S. i have some experience with blender and the 3D modelling, but i’m new to the engine,so i can model what it need to be used for the new sky sphere
P.P.S Sorry for my english, i write pretty bad but i understand it well.

Hi!

Basically you can use a sphere (scaled up) as a skysphere with your desired texture on it…
If you have static lighting and you want to use it (textured sky) for light build, you’ll have to use your image as a specified cube map in your skylight…

Thanks for the answer, i’m going to try it now☺