I have 2 small problems here. The first one being, I noticed like in the example level, everything is lit up, but there is very few lights placed. Even when I deleted the directional light, everything was still lit up. How can I achieve this? So there is like a base lighting throughout the whole level and everything isn’t just black.
The other problem is lighting my sky dome. I have it placed successfully as a static mesh and can see it fine in unlit mode, but I want to be able to see it when playing. I would assume you do not just place one giant light up there? xD