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How can I get polygon normals of a static mesh?
Development
Rendering
question
,
unreal-engine
,
normals
,
UE4
,
CPP
SuhaibGhrear
(SuhaibGhrear)
May 31, 2017, 12:37pm
6
yes yes
you need to include “RenderCore” into your dependencies for this to link properly.
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