How can I create a sun (Radial) light?

The directional light is linear. The radial Light has a very small effect of light. Even if I scale up it’s parameters to it’s max the light is pretty small. My world is an inverted sphere. I need to create a light that will act as a sun in the middle. Is there a way to turn the Sun directional light into a radial light?

Hello Thumper,

I believe that it is possible to modify a point light to provide the function that you are looking for. Place the point light in the center of the level. adjust the Scale and Attenuation Radius that you would like, and then in the details panel check the box that says “use inverse square falloff”. This should allow the light to travel fill the sphere of influence that is displayed when select the point light all the way to the edges instead of decaying as it travels from the center.

Good luck on your project!

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