my english is really bad. forgive me…
i’m already pak a uasset success. but it can’t be used in my pakage Gmae. i have been debug the game and check the output log. the log tell me : the asset must be cook before the game use it. then i try to cook a uasset before i pak it, but the cooking command just cook a uproject, so i want to know how to cook a single uasset.
It is not possible to cook single uasset. You should cook the whole project. However, Unreal is very smart with this and it and it will not re-cook everything, but only changed files.
thank you very much. im already finished it.