i’m already pak a uasset success. but it can’t be used in my pakage Gmae. i have been debug the game and check the output log. the log tell me : the asset must be cook before the game use it.
Hello Vault Boss,
It seems that you have accidentally created a duplicate question. I’ll be closing this one so that we don’t have the information split into two separate posts.
You can find the other question over here: How can i cook a single uasset - Platform & Builds - Epic Developer Community Forums