For about a year I’ve been using the “Use Custom Depth As Mask” option on the High Resolution Screenshot tool. I would select the models I want, and turn on the “Render Custom Depth” option, and then when I take a screenshot as detailed in the documentation, it would output a screenshot with a transparent background and only the selected models in the image.
Just now, I’ve been trying to do this and it no longer works. When I turn on “Use custom depth as mask”, the entire screen is green and the models are not shown.
I’ve even tried reinstalling Unreal Engine and it does not work in a fresh install.
Does anyone know what settings might be causing this to not work?